3D Work


This section contains game art as well as in-game effects. I have worked with 3D in broadcast design as well as high polygon modeling for DVD game production. I have spent 2 years at a video game production environment specializing in low polygon modeling.

Selected clients include Bedlam Games / Groove Media Inc., Pseudo Interactive.


Pseudo Interactive - Streamline Moderne building

picture

Low Pologon In-game Assets

» low-polygon modeling
» texturing
» lighting
» normal map generation

Technology / Programs Used:

» 3D Studio Max
» Adobe Photoshop
» Mudbox

picture picture picture picture picture



 

Warpath Skillground Expansion - Tempest Level

picture

Low Pologon In-game Assets (Bedlam Games)

» level design
» low-polygon modeling
» texturing
» lighting
» in-game effects
» level assembly

Technology / Programs Used:

» 3D Studio Max
» Adobe Photoshop
» Unreal Editor

picture picture picture picture picture



 

Bedlam Games - Kung-Fu: Deadly Arts - Gazebo Level

picture

Low Pologon In-game Assets

» low-polygon modeling
» texturing
» lighting
» normal map generation

Technology / Programs Used:

» 3D Studio Max
» Adobe Photoshop
» Mudbox

picture picture picture picture picture picture picture



 

Bedlam Games - Kung-Fu: Deadly Arts - Courtyard Level

picture

Low Pologon In-game Assets

» low-polygon modeling
» texturing
» lighting
» normal map generation

Technology / Programs Used:

» 3D Studio Max
» Adobe Photoshop
» Mudbox

picture picture picture picture



 

Categories

 

testimonials

Hameda is an energetic and eager artist. At Bedlam she constantly strove to advance her skill and to deliver above expectations. She takes direction very well but can go it alone if needed. Aside from her exceptional artistic ability, Hameda is a wonderful person to deal with on a personal basis. She would be an asset to any company.

-Lui Francisco, Art Director, Bedlam Games

Testimonials

Hameda is one of those rare artists with the patience, initiative, and talent to produce amazing creative results from the raw (and admittedly often complicated) materials provided by the programming team. Her proactive communication and positive attitude make her an indispensable member of any team. It would be a pleasure to work with her again, and I highly recommend Hameda for a digital artist position in the game industry.

-Neil Gower, Senior Programmer, Bedlam Games

Selected Clients

PricewaterhouseCoopers, Wenjun China, New Balance Asia, Toyota, Ford of Canada, IBM, Scotia Bank of Canada, De Novo Concept Inc/Zuup, Greco Creative Marketing, Fuel Advertising, Maritz Canada/RIM/Blackberry, Young & Rubicam / Enfatico/Dell, Proximity Canada / Gillette

Contact me

Telephone: 647-728-3437
Email: info [at] hamedayeung [dot] com
Location: Toronto, Ontario, Canada